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Post by Darkjester on Sept 21, 2008 15:30:40 GMT -5
I have posted before on fast program exectution someone mention running two executibles at once (Odama) Then someone mentioned having them communicate via networking engine. How would i do this? Also how would i have one executable run another executible?
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Post by Nicky Peter Hollyoake on Sept 21, 2008 16:06:34 GMT -5
You don't need to do that (plus it takes time to run through a connection, sending messages to each other). I would think about looking for faster ways to do your program.
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Post by Nicky Peter Hollyoake on Sept 21, 2008 16:07:22 GMT -5
What does your program do? What makes it slow?
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Post by Darkjester on Sept 21, 2008 17:02:19 GMT -5
Ive got a rendering engine, a particle engine(DLL), A.I. Engine, Animation, physics(dll), Collision All for one program what could i do to make this as fast as posible? thats why i thought that running two programs at once could cut down on the amount in a loop but what kinda structure of a program could make this fast?
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Post by smc44 on Oct 3, 2008 16:33:26 GMT -5
yea im having the same problems
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Post by DJLinux on Oct 10, 2008 2:50:40 GMT -5
You can use the ToolBox plugin to run other task's from your own B4GL code click hereResult=ExecuteProgram(Name$,Args$) or Result=RunProgram(Name$,Args$) Joshy
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