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dw817
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 Re: Basic4GL with functions!
« Reply #30 on Apr 17, 2009, 10:58pm »

With functions and subs with local vars this language is shaping up quite nicely, Tom.
You have a lot to be proud of, and you should start seeing some hardcore coders pretty soon.
Excellent work !
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 Re: Basic4GL with functions!
« Reply #31 on Jun 9, 2009, 11:38am »

maybe function pointers added to types for a simplifed oop structure?
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 Re: Basic4GL with functions!
« Reply #32 on Jun 16, 2009, 8:20am »

TOM PLEASE DONT RUIN B4GL WITH OOP!!! Its not the BASIC way!
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 Re: Basic4GL with functions!
« Reply #33 on Jun 24, 2009, 9:51pm »

What's OOP?
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 Re: Basic4GL with functions!
« Reply #34 on Jun 25, 2009, 6:01pm »


Jun 24, 2009, 9:51pm, thelostworld wrote:
What's OOP?
[O]nly [O]ther [P]roblems :lol:

http://en.wikipedia.org/wiki/Object-oriented_programming

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 Re: Basic4GL with functions!
« Reply #35 on Sept 4, 2009, 10:10am »

Awww... But I like OOP!! When I write B4GL code I simulate it whenever I can! (sometimes turns into a rat's nest)
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