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Post by matthew on May 16, 2009 11:36:54 GMT -5
probably because its written in freebasic not basic4gl
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Post by xteraco on May 16, 2009 11:45:06 GMT -5
ah!
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Post by DJLinux on May 19, 2009 4:15:48 GMT -5
The basic4gl version (see first post) are fast for rendering 19 cars (prepared opengl list's) But if you have more then 5 cars in front of your camera b4gl is to slow to calc all shadows in realtime or all math for a physics engine with collision detection. This is why i wrote my car loader in freebasic too.
Joshy
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Post by DJLinux on Aug 16, 2011 16:59:57 GMT -5
I found the Basic4GL source code of the demo on a old HD. Download: see first post
Joshy
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