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Post by DJLinux on Jan 9, 2009 13:10:50 GMT -5
go to the download section of the newton homepage (see first post) Joshy
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Post by Darkjester on Jan 9, 2009 15:49:19 GMT -5
Thnx Djlinux
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Post by hogofwar on Jan 10, 2009 6:09:26 GMT -5
is there a possibility you could port box2d? or be able to make this only go on a 2d perspective?
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zack8686
Posts a bit
gl-Home in wikispace
Posts: 207
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Post by zack8686 on Feb 28, 2009 9:32:20 GMT -5
How do i bind textures to the box coded using newton's plugin
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Post by Wayne Rayner on Mar 19, 2009 19:55:42 GMT -5
I looked at this plugin and I see all the functions in the list. I just don't know how to implement them into my game engine can anyone help me here. Can someone tell me what all the functions mean or do. Especially in basic4GL. Also if it could be a tutorial on how to use the basics for a fps engine then it could be quite easy for me to learn this plug-in
Wayne Rayner
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Post by smc44 on Mar 20, 2009 6:27:52 GMT -5
ask djlinux, he is the creator, he knows it better than anyone
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