|
Post by DJLinux on Nov 28, 2009 17:19:17 GMT -5
I write a plugin with missing but usefull OpenGL functions. you can post your wishes here but "please" with the right C declaration for example if you need glBitmap() post the C prototype: void glBitmap( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); you can find many infos here: www.opengl.org/sdk/docs/man/all GLPlus functions/consts becomes an extra underscore example glBitmap() would look like this: gl_Bitmap(width%,height%, xorid#,yorig#,xmove#,ymove#,bits%()) some glNames in Basic4GL has an other meaning as in C/C++ for example the last param in glTexImage2D() can be normaly NULL too but in Basic4GL you must use an "Dummy" array so i add it to the plugin but with an !!! underscore !!! gl_TexImage2D(list of param) the GLPlus Plugin is only for missing OpenGL function not things from GLU, GLUT etc. Joshy
|
|
|
Post by DJLinux on Nov 28, 2009 19:32:54 GMT -5
Now you can see how many OpenGL extensions will work on your box. try it our GLPlusPlugin.zipLoad the plugin in Basic4GL show all consts and copy it to the clipboard and post it here. thanx here are my supported extension 1 = aviable you can see my old NVIDIA TI4200 are OpenGL V1.5 and not V2.0 or V3.0 :-( if your gfx card will support all this extension you will get ~ 700 new OpenGL functions and more ~1000 new const's for free ;D STRING _renderer = "GeForce4 Ti 4200 with AGP8X/AGP/SSE/3DNOW!" STRING _vendor = "NVIDIA Corporation" STRING _version = "1.5.7"
INT gl_version_1_2 = 1 INT gl_version_1_3 = 1 INT gl_version_1_4 = 1 INT gl_version_1_5 = 1
INT gl_arb_depth_texture = 1 INT gl_arb_imaging = 1 INT gl_arb_multisample = 1 INT gl_arb_multitexture = 1 INT gl_arb_occlusion_query = 1 INT gl_arb_pixel_buffer_object = 1 INT gl_arb_point_parameters = 1 INT gl_arb_point_sprite = 1 INT gl_arb_shader_objects = 1 INT gl_arb_shading_language_100 = 1 INT gl_arb_shadow = 1 INT gl_arb_texture_border_clamp = 1 INT gl_arb_texture_compression = 1 INT gl_arb_texture_cube_map = 1 INT gl_arb_texture_env_add = 1 INT gl_arb_texture_env_combine = 1 INT gl_arb_texture_env_dot3 = 1 INT gl_arb_texture_mirrored_repeat = 1 INT gl_arb_texture_rectangle = 1 INT gl_arb_transpose_matrix = 1 INT gl_arb_vertex_buffer_object = 1 INT gl_arb_vertex_program = 1 INT gl_arb_vertex_shader = 1 INT gl_arb_window_pos = 1
INT gl_ext_abgr = 1 INT gl_ext_bgra = 1 INT gl_ext_blend_color = 1 INT gl_ext_blend_minmax = 1 INT gl_ext_blend_subtract = 1 INT gl_ext_compiled_vertex_array = 1 INT gl_ext_draw_range_elements = 1 INT gl_ext_fog_coord = 1 INT gl_ext_multi_draw_arrays = 1 INT gl_ext_packed_pixels = 1 INT gl_ext_paletted_texture = 1 INT gl_ext_pixel_buffer_object = 1 INT gl_ext_point_parameters = 1 INT gl_ext_rescale_normal = 1 INT gl_ext_secondary_color = 1 INT gl_ext_separate_specular_color = 1 INT gl_ext_shadow_funcs = 1 INT gl_ext_shared_texture_palette = 1 INT gl_ext_stencil_wrap = 1 INT gl_ext_texture3d = 1 INT gl_ext_texture_compression_s3tc = 1 INT gl_ext_texture_cube_map = 1 INT gl_ext_texture_env_add = 1 INT gl_ext_texture_env_combine = 1 INT gl_ext_texture_env_dot3 = 1 INT gl_ext_texture_filter_anisotropic = 1 INT gl_ext_texture_lod_bias = 1 INT gl_ext_texture_object = 1 INT gl_ext_timer_query = 1 INT gl_ext_vertex_array = 1
INT gl_ibm_rasterpos_clip = 1 INT gl_ibm_texture_mirrored_repeat = 1
INT gl_nv_blend_square = 1 INT gl_nv_copy_depth_to_color = 1 INT gl_nv_depth_clamp = 1 INT gl_nv_fence = 1 INT gl_nv_fog_distance = 1 INT gl_nv_light_max_exponent = 1 INT gl_nv_multisample_filter_hint = 1 INT gl_nv_occlusion_query = 1 INT gl_nv_packed_depth_stencil = 1 INT gl_nv_pixel_data_range = 1 INT gl_nv_point_sprite = 1 INT gl_nv_register_combiners = 1 INT gl_nv_register_combiners2 = 1 INT gl_nv_texgen_reflection = 1 INT gl_nv_texture_compression_vtc = 1 INT gl_nv_texture_env_combine4 = 1 INT gl_nv_texture_rectangle = 1 INT gl_nv_texture_shader = 1 INT gl_nv_texture_shader2 = 1 INT gl_nv_texture_shader3 = 1 INT gl_nv_vertex_array_range = 1 INT gl_nv_vertex_array_range2 = 1 INT gl_nv_vertex_program = 1 INT gl_nv_vertex_program1_1 = 1
INT gl_s3_s3tc = 1
INT gl_sgis_generate_mipmap = 1 INT gl_sgis_texture_lod = 1 INT gl_sgix_depth_texture = 1 INT gl_sgix_shadow = 1
INT gl_sun_slice_accum = 1
INT wgl_arb_buffer_region = 1 INT wgl_arb_extensions_string = 1 INT wgl_arb_make_current_read = 1 INT wgl_arb_multisample = 1 INT wgl_arb_pbuffer = 1 INT wgl_arb_pixel_format = 1 INT wgl_arb_render_texture = 1
INT wgl_ext_extensions_string = 1 INT wgl_ext_swap_control = 1
INT wgl_nv_render_depth_texture = 1 INT wgl_nv_render_texture_rectangle = 1
|
|
|
Post by DJLinux on Nov 30, 2009 3:45:27 GMT -5
i will give you the power of OpenGL 2.0 and 3.0 so help and post your result's here.
thank you
Joshy
|
|
|
Post by Darkjester on Nov 30, 2009 20:40:14 GMT -5
STRING _renderer = "VisionTek Radeon X1050" STRING _vendor = "ATI Technologies Inc." STRING _version = "2.1.8543 Release"
INT gl_version_1_2 = 1 INT gl_version_1_3 = 1 INT gl_version_1_4 = 1 INT gl_version_1_5 = 1 INT gl_version_2_0 = 1 INT gl_version_2_1 = 1
INT gl_arb_depth_texture = 1 INT gl_arb_draw_buffers = 1 INT gl_arb_fragment_program = 1 INT gl_arb_fragment_program_shadow = 1 INT gl_arb_fragment_shader = 1 INT gl_arb_framebuffer_object = 1 INT gl_arb_half_float_pixel = 1 INT gl_arb_half_float_vertex = 1 INT gl_arb_map_buffer_range = 1 INT gl_arb_multisample = 1 INT gl_arb_multitexture = 1 INT gl_arb_occlusion_query = 1 INT gl_arb_pixel_buffer_object = 1 INT gl_arb_point_parameters = 1 INT gl_arb_point_sprite = 1 INT gl_arb_shader_objects = 1 INT gl_arb_shading_language_100 = 1 INT gl_arb_shadow = 1 INT gl_arb_shadow_ambient = 1 INT gl_arb_texture_border_clamp = 1 INT gl_arb_texture_compression = 1 INT gl_arb_texture_cube_map = 1 INT gl_arb_texture_env_add = 1 INT gl_arb_texture_env_combine = 1 INT gl_arb_texture_env_crossbar = 1 INT gl_arb_texture_env_dot3 = 1 INT gl_arb_texture_float = 1 INT gl_arb_texture_mirrored_repeat = 1 INT gl_arb_texture_non_power_of_two = 1 INT gl_arb_texture_rectangle = 1 INT gl_arb_transpose_matrix = 1 INT gl_arb_vertex_array_object = 1 INT gl_arb_vertex_buffer_object = 1 INT gl_arb_vertex_program = 1 INT gl_arb_vertex_shader = 1 INT gl_arb_window_pos = 1
INT gl_ati_draw_buffers = 1 INT gl_ati_envmap_bumpmap = 1 INT gl_ati_fragment_shader = 1 INT gl_ati_separate_stencil = 1 INT gl_ati_texture_env_combine3 = 1 INT gl_ati_texture_float = 1
INT gl_ext_abgr = 1 INT gl_ext_bgra = 1 INT gl_ext_blend_color = 1 INT gl_ext_blend_equation_separate = 1 INT gl_ext_blend_func_separate = 1 INT gl_ext_blend_minmax = 1 INT gl_ext_blend_subtract = 1 INT gl_ext_compiled_vertex_array = 1 INT gl_ext_copy_texture = 1 INT gl_ext_draw_range_elements = 1 INT gl_ext_fog_coord = 1 INT gl_ext_framebuffer_blit = 1 INT gl_ext_framebuffer_multisample = 1 INT gl_ext_framebuffer_object = 1 INT gl_ext_gpu_program_parameters = 1 INT gl_ext_multi_draw_arrays = 1 INT gl_ext_packed_depth_stencil = 1 INT gl_ext_packed_pixels = 1 INT gl_ext_point_parameters = 1 INT gl_ext_rescale_normal = 1 INT gl_ext_secondary_color = 1 INT gl_ext_separate_specular_color = 1 INT gl_ext_shadow_funcs = 1 INT gl_ext_stencil_wrap = 1 INT gl_ext_subtexture = 1 INT gl_ext_texture3d = 1 INT gl_ext_texture_compression_s3tc = 1 INT gl_ext_texture_cube_map = 1 INT gl_ext_texture_env_add = 1 INT gl_ext_texture_env_combine = 1 INT gl_ext_texture_env_dot3 = 1 INT gl_ext_texture_filter_anisotropic = 1 INT gl_ext_texture_lod_bias = 1 INT gl_ext_texture_mirror_clamp = 1 INT gl_ext_texture_object = 1 INT gl_ext_texture_srgb = 1 INT gl_ext_texture_swizzle = 1 INT gl_ext_vertex_array = 1
INT gl_nv_blend_square = 1 INT gl_nv_texgen_reflection = 1
INT gl_sgis_generate_mipmap = 1 INT gl_sgis_texture_edge_clamp = 1 INT gl_sgis_texture_lod = 1
INT wgl_arb_buffer_region = 1 INT wgl_arb_create_context = 1 INT wgl_arb_extensions_string = 1 INT wgl_arb_make_current_read = 1 INT wgl_arb_multisample = 1 INT wgl_arb_pbuffer = 1 INT wgl_arb_pixel_format = 1 INT wgl_arb_pixel_format_float = 1 INT wgl_arb_render_texture = 1 INT wgl_ati_pixel_format_float = 1 INT wgl_ext_extensions_string = 1 INT wgl_ext_framebuffer_srgb = 1 INT wgl_ext_pixel_format_packed_float = 1 INT wgl_ext_swap_control = 1 INT wgl_i3d_genlock = 1 INT wgl_nv_swap_group = 1
|
|
|
Post by Darkjester on Nov 30, 2009 20:42:48 GMT -5
focus on just teh ARB extensions Djlinux
|
|
|
Post by DJLinux on Dec 3, 2009 10:58:53 GMT -5
Darkjester thank you your card supports OpenGL 2.1 not bad
Joshy
|
|
|
Post by Nicky Peter Hollyoake on Dec 3, 2009 14:25:24 GMT -5
STRING _renderer = "Intel 945G" STRING _vendor = "Intel" STRING _version = "1.4.0 - Build 7.14.10.1244"
INT gl_version_1_2 = 1 INT gl_version_1_3 = 1 INT gl_version_1_4 = 1
INT gl_3dfx_texture_compression_fxt1 = 1
INT gl_arb_depth_texture = 1 INT gl_arb_multitexture = 1 INT gl_arb_point_parameters = 1 INT gl_arb_shadow = 1 INT gl_arb_texture_border_clamp = 1 INT gl_arb_texture_compression = 1 INT gl_arb_texture_cube_map = 1 INT gl_arb_texture_env_add = 1 INT gl_arb_texture_env_combine = 1 INT gl_arb_texture_env_crossbar = 1 INT gl_arb_texture_env_dot3 = 1 INT gl_arb_transpose_matrix = 1 INT gl_arb_vertex_buffer_object = 1 INT gl_arb_window_pos = 1
INT gl_ext_abgr = 1 INT gl_ext_bgra = 1 INT gl_ext_blend_color = 1 INT gl_ext_blend_func_separate = 1 INT gl_ext_blend_minmax = 1 INT gl_ext_blend_subtract = 1 INT gl_ext_clip_volume_hint = 1 INT gl_ext_compiled_vertex_array = 1 INT gl_ext_cull_vertex = 1 INT gl_ext_draw_range_elements = 1 INT gl_ext_fog_coord = 1 INT gl_ext_multi_draw_arrays = 1 INT gl_ext_packed_pixels = 1 INT gl_ext_rescale_normal = 1 INT gl_ext_secondary_color = 1 INT gl_ext_separate_specular_color = 1 INT gl_ext_shadow_funcs = 1 INT gl_ext_stencil_two_side = 1 INT gl_ext_stencil_wrap = 1 INT gl_ext_texture3d = 1 INT gl_ext_texture_compression_s3tc = 1 INT gl_ext_texture_env_add = 1 INT gl_ext_texture_env_combine = 1 INT gl_ext_texture_filter_anisotropic = 1 INT gl_ext_texture_lod_bias = 1
INT gl_ibm_texture_mirrored_repeat = 1
INT gl_nv_blend_square = 1 INT gl_nv_texgen_reflection = 1
INT gl_sgis_generate_mipmap = 1 INT gl_sgis_texture_edge_clamp = 1 INT gl_sgis_texture_lod = 1
INT wgl_arb_buffer_region = 1 INT wgl_arb_extensions_string = 1 INT wgl_arb_make_current_read = 1 INT wgl_arb_pbuffer = 1 INT wgl_arb_pixel_format = 1
INT wgl_ext_extensions_string = 1 INT wgl_ext_swap_control = 1
|
|
|
Post by Adam on Dec 3, 2009 15:43:48 GMT -5
STRING _renderer = "Celestica Gold Edition RADEON 9600SE" STRING _vendor = "ATI Technologies Inc." STRING _version = "2.1.8543 Release"
INT gl_version_1_2 = 1 INT gl_version_1_3 = 1 INT gl_version_1_4 = 1 INT gl_version_1_5 = 1 INT gl_version_2_0 = 1 INT gl_version_2_1 = 1
INT gl_arb_depth_texture = 1 INT gl_arb_draw_buffers = 1 INT gl_arb_fragment_program = 1 INT gl_arb_fragment_program_shadow = 1 INT gl_arb_fragment_shader = 1 INT gl_arb_framebuffer_object = 1 INT gl_arb_half_float_pixel = 1 INT gl_arb_half_float_vertex = 1 INT gl_arb_map_buffer_range = 1 INT gl_arb_multisample = 1 INT gl_arb_multitexture = 1 INT gl_arb_occlusion_query = 1 INT gl_arb_pixel_buffer_object = 1 INT gl_arb_point_parameters = 1 INT gl_arb_point_sprite = 1 INT gl_arb_shader_objects = 1 INT gl_arb_shading_language_100 = 1 INT gl_arb_shadow = 1 INT gl_arb_shadow_ambient = 1 INT gl_arb_texture_border_clamp = 1 INT gl_arb_texture_compression = 1 INT gl_arb_texture_cube_map = 1 INT gl_arb_texture_env_add = 1 INT gl_arb_texture_env_combine = 1 INT gl_arb_texture_env_crossbar = 1 INT gl_arb_texture_env_dot3 = 1 INT gl_arb_texture_float = 1 INT gl_arb_texture_mirrored_repeat = 1 INT gl_arb_texture_non_power_of_two = 1 INT gl_arb_texture_rectangle = 1 INT gl_arb_transpose_matrix = 1 INT gl_arb_vertex_array_object = 1 INT gl_arb_vertex_buffer_object = 1 INT gl_arb_vertex_program = 1 INT gl_arb_vertex_shader = 1 INT gl_arb_window_pos = 1
INT gl_ati_draw_buffers = 1 INT gl_ati_envmap_bumpmap = 1 INT gl_ati_fragment_shader = 1 INT gl_ati_separate_stencil = 1 INT gl_ati_texture_env_combine3 = 1 INT gl_ati_texture_float = 1
INT gl_ext_abgr = 1 INT gl_ext_bgra = 1 INT gl_ext_blend_color = 1 INT gl_ext_blend_equation_separate = 1 INT gl_ext_blend_func_separate = 1 INT gl_ext_blend_minmax = 1 INT gl_ext_blend_subtract = 1 INT gl_ext_compiled_vertex_array = 1 INT gl_ext_copy_texture = 1 INT gl_ext_draw_range_elements = 1 INT gl_ext_fog_coord = 1 INT gl_ext_framebuffer_blit = 1 INT gl_ext_framebuffer_multisample = 1 INT gl_ext_framebuffer_object = 1 INT gl_ext_gpu_program_parameters = 1 INT gl_ext_multi_draw_arrays = 1 INT gl_ext_packed_depth_stencil = 1 INT gl_ext_packed_pixels = 1 INT gl_ext_point_parameters = 1 INT gl_ext_rescale_normal = 1 INT gl_ext_secondary_color = 1 INT gl_ext_separate_specular_color = 1 INT gl_ext_shadow_funcs = 1 INT gl_ext_stencil_wrap = 1 INT gl_ext_subtexture = 1 INT gl_ext_texture3d = 1 INT gl_ext_texture_compression_s3tc = 1 INT gl_ext_texture_cube_map = 1 INT gl_ext_texture_env_add = 1 INT gl_ext_texture_env_combine = 1 INT gl_ext_texture_env_dot3 = 1 INT gl_ext_texture_filter_anisotropic = 1 INT gl_ext_texture_lod_bias = 1 INT gl_ext_texture_mirror_clamp = 1 INT gl_ext_texture_object = 1 INT gl_ext_texture_srgb = 1 INT gl_ext_texture_swizzle = 1 INT gl_ext_vertex_array = 1
INT gl_nv_blend_square = 1 INT gl_nv_texgen_reflection = 1
INT gl_sgis_generate_mipmap = 1 INT gl_sgis_texture_edge_clamp = 1 INT gl_sgis_texture_lod = 1
INT wgl_arb_buffer_region = 1 INT wgl_arb_create_context = 1 INT wgl_arb_extensions_string = 1 INT wgl_arb_make_current_read = 1 INT wgl_arb_multisample = 1 INT wgl_arb_pbuffer = 1 INT wgl_arb_pixel_format = 1 INT wgl_arb_pixel_format_float = 1 INT wgl_arb_render_texture = 1 INT wgl_ati_pixel_format_float = 1 INT wgl_ext_extensions_string = 1 INT wgl_ext_framebuffer_srgb = 1 INT wgl_ext_pixel_format_packed_float = 1 INT wgl_ext_swap_control = 1 INT wgl_i3d_genlock = 1 INT wgl_nv_swap_group = 1
|
|
|
Post by DJLinux on Dec 3, 2009 17:37:06 GMT -5
thanx Nicky and odama666
Joshy
|
|
|
Post by Darkjester on Dec 18, 2009 21:47:42 GMT -5
I just got new hardware so i decided to post to show off and to see what you can do djlinux ;D STRING _renderer = "GeForce GT 220/PCI/SSE2" STRING _vendor = "NVIDIA Corporation" STRING _version = "3.2.0"
INT gl_version_1_2 = 1 INT gl_version_1_3 = 1 INT gl_version_1_4 = 1 INT gl_version_1_5 = 1 INT gl_version_2_0 = 1 INT gl_version_2_1 = 1 INT gl_version_3_0 = 1
INT gl_arb_color_buffer_float = 1 INT gl_arb_depth_buffer_float = 1 INT gl_arb_depth_texture = 1 INT gl_arb_draw_buffers = 1 INT gl_arb_draw_instanced = 1 INT gl_arb_fragment_program = 1 INT gl_arb_fragment_program_shadow = 1 INT gl_arb_fragment_shader = 1 INT gl_arb_framebuffer_object = 1 INT gl_arb_framebuffer_srgb = 1 INT gl_arb_geometry_shader4 = 1 INT gl_arb_half_float_pixel = 1 INT gl_arb_half_float_vertex = 1 INT gl_arb_imaging = 1 INT gl_arb_map_buffer_range = 1 INT gl_arb_multisample = 1 INT gl_arb_multitexture = 1 INT gl_arb_occlusion_query = 1 INT gl_arb_pixel_buffer_object = 1 INT gl_arb_point_parameters = 1 INT gl_arb_point_sprite = 1 INT gl_arb_shader_objects = 1 INT gl_arb_shading_language_100 = 1 INT gl_arb_shadow = 1 INT gl_arb_shadow_ambient = 0 INT gl_arb_texture_border_clamp = 1 INT gl_arb_texture_buffer_object = 1 INT gl_arb_texture_compression = 1 INT gl_arb_texture_compression_rgtc = 1 INT gl_arb_texture_cube_map = 1 INT gl_arb_texture_env_add = 1 INT gl_arb_texture_env_combine = 1 INT gl_arb_texture_env_crossbar = 1 INT gl_arb_texture_env_dot3 = 1 INT gl_arb_texture_float = 1 INT gl_arb_texture_mirrored_repeat = 1 INT gl_arb_texture_non_power_of_two = 1 INT gl_arb_texture_rectangle = 1 INT gl_arb_texture_rg = 1 INT gl_arb_transpose_matrix = 1 INT gl_arb_vertex_array_object = 1 INT gl_arb_vertex_blend = 0 INT gl_arb_vertex_buffer_object = 1 INT gl_arb_vertex_program = 1 INT gl_arb_vertex_shader = 1 INT gl_arb_window_pos = 1
INT gl_ati_draw_buffers = 1 INT gl_ati_texture_float = 1 INT gl_ati_texture_mirror_once = 1
INT gl_ext_abgr = 1 INT gl_ext_bgra = 1 INT gl_ext_bindable_uniform = 1 INT gl_ext_blend_color = 1 INT gl_ext_blend_equation_separate = 1 INT gl_ext_blend_func_separate = 1 INT gl_ext_blend_minmax = 1 INT gl_ext_blend_subtract = 1 INT gl_ext_compiled_vertex_array = 1 INT gl_ext_depth_bounds_test = 1 INT gl_ext_direct_state_access = 1 INT gl_ext_draw_buffers2 = 1 INT gl_ext_draw_instanced = 1 INT gl_ext_draw_range_elements = 1 INT gl_ext_fog_coord = 1 INT gl_ext_framebuffer_blit = 1 INT gl_ext_framebuffer_multisample = 1 INT gl_ext_framebuffer_object = 1 INT gl_ext_framebuffer_srgb = 1 INT gl_ext_geometry_shader4 = 1 INT gl_ext_gpu_program_parameters = 1 INT gl_ext_gpu_shader4 = 1 INT gl_ext_multi_draw_arrays = 1 INT gl_ext_packed_depth_stencil = 1 INT gl_ext_packed_float = 1 INT gl_ext_packed_pixels = 1 INT gl_ext_pixel_buffer_object = 1 INT gl_ext_pixel_transform_color_table = 0 INT gl_ext_point_parameters = 1 INT gl_ext_rescale_normal = 1 INT gl_ext_secondary_color = 1 INT gl_ext_separate_specular_color = 1 INT gl_ext_shadow_funcs = 1 INT gl_ext_stencil_two_side = 1 INT gl_ext_stencil_wrap = 1 INT gl_ext_texture3d = 1 INT gl_ext_texture_array = 1 INT gl_ext_texture_buffer_object = 1 INT gl_ext_texture_compression_latc = 1 INT gl_ext_texture_compression_rgtc = 1 INT gl_ext_texture_compression_s3tc = 1 INT gl_ext_texture_cube_map = 1 INT gl_ext_texture_env_add = 1 INT gl_ext_texture_env_combine = 1 INT gl_ext_texture_env_dot3 = 1 INT gl_ext_texture_filter_anisotropic = 1 INT gl_ext_texture_integer = 1 INT gl_ext_texture_lod_bias = 1 INT gl_ext_texture_mirror_clamp = 1 INT gl_ext_texture_object = 1 INT gl_ext_texture_shared_exponent = 1 INT gl_ext_texture_srgb = 1 INT gl_ext_texture_swizzle = 1 INT gl_ext_timer_query = 1 INT gl_ext_vertex_array = 1 INT gl_ext_vertex_array_bgra = 1
INT gl_ibm_rasterpos_clip = 1 INT gl_ibm_texture_mirrored_repeat = 1
INT gl_nv_blend_square = 1 INT gl_nv_conditional_render = 1 INT gl_nv_copy_depth_to_color = 1 INT gl_nv_depth_buffer_float = 1 INT gl_nv_depth_clamp = 1 INT gl_nv_explicit_multisample = 1 INT gl_nv_fence = 1 INT gl_nv_float_buffer = 1 INT gl_nv_fog_distance = 1 INT gl_nv_fragment_program = 1 INT gl_nv_fragment_program2 = 1 INT gl_nv_fragment_program_option = 1 INT gl_nv_framebuffer_multisample_coverage = 1 INT gl_nv_geometry_shader4 = 1 INT gl_nv_gpu_program4 = 1 INT gl_nv_half_float = 1 INT gl_nv_light_max_exponent = 1 INT gl_nv_multisample_filter_hint = 1 INT gl_nv_occlusion_query = 1 INT gl_nv_packed_depth_stencil = 1 INT gl_nv_parameter_buffer_object = 1 INT gl_nv_pixel_data_range = 1 INT gl_nv_point_sprite = 1 INT gl_nv_primitive_restart = 1 INT gl_nv_register_combiners = 1 INT gl_nv_register_combiners2 = 1 INT gl_nv_texgen_reflection = 1 INT gl_nv_texture_compression_vtc = 1 INT gl_nv_texture_env_combine4 = 1 INT gl_nv_texture_expand_normal = 1 INT gl_nv_texture_rectangle = 1 INT gl_nv_texture_shader = 1 INT gl_nv_texture_shader2 = 1 INT gl_nv_texture_shader3 = 1 INT gl_nv_transform_feedback = 1 INT gl_nv_transform_feedback2 = 1 INT gl_nv_vertex_array_range = 1 INT gl_nv_vertex_array_range2 = 1 INT gl_nv_vertex_program = 1 INT gl_nv_vertex_program1_1 = 1 INT gl_nv_vertex_program2 = 1 INT gl_nv_vertex_program2_option = 1 INT gl_nv_vertex_program3 = 1
INT gl_s3_s3tc = 1
INT gl_sgis_generate_mipmap = 1 INT gl_sgis_texture_lod = 1 INT gl_sgix_depth_texture = 1 INT gl_sgix_shadow = 1
INT gl_sun_slice_accum = 1
INT wgl_arb_buffer_region = 1 INT wgl_arb_create_context = 1 INT wgl_arb_extensions_string = 1 INT wgl_arb_make_current_read = 1 INT wgl_arb_multisample = 1 INT wgl_arb_pbuffer = 1 INT wgl_arb_pixel_format = 1 INT wgl_arb_pixel_format_float = 1 INT wgl_arb_render_texture = 1 INT wgl_ati_pixel_format_float = 1 INT wgl_ext_extensions_string = 1 INT wgl_ext_framebuffer_srgb = 1 INT wgl_ext_pixel_format_packed_float = 1 INT wgl_ext_swap_control = 1 INT wgl_nv_float_buffer = 1 INT wgl_nv_render_depth_texture = 1 INT wgl_nv_render_texture_rectangle = 1
|
|
|
Post by DJLinux on Dec 19, 2009 10:00:48 GMT -5
INT gl_version_3_0 = 1 hot i send you my address per pm looks like a nice gift for me ;D but wait i have no PCIe only AGP Joshy
|
|
|
Post by Darkjester on Dec 19, 2009 12:13:25 GMT -5
INT gl_version_3_0 = 1 hot i send you my address per pm looks like a nice gift for me ;D but wait i have no PCIe only AGP Joshy haha, sorry only cards i can find with opengl 3 are pci-e cards, my card will actually do the opengl 3.2 (geometry shaders) any progress on the plugin djlinux? cause i have a better idea for a plugin i know you can make but i cant -darkjester
|
|
|
Post by DJLinux on Dec 20, 2009 19:28:40 GMT -5
... any progress on the plugin djlinux? not realy at the moment but you can run "test02.gb" it's a test for glGetStringi() and only supported on devices with OpenGL >= V3.0 Download: GLPlusPlugin.zipby the way your new card reports "gl_arb_vertex_blend = 0" is it reserved for OpenGL V4.0 :lol: thanx Joshy
|
|
|
Post by Darkjester on Dec 20, 2009 21:27:04 GMT -5
lol, its not part of the latest opengl spec see hereI ran the test and got a hell of alot of text dump(which i assume is good i didnt read the code), i also noticed a big difference in the shadow map demo, it works much smoother, and with less "shadow acne" than on my last card djlinux id love to chat with you if your not busy -darkjester
|
|
|
Post by DJLinux on Feb 2, 2010 18:31:10 GMT -5
Simple Intel onboard chip (before i install my new GT 240)
STRING _renderer = "Intel 945G" STRING _vendor = "Intel" STRING _version = "1.4.0 - Build 7.14.10.4847"
INT gl_version_1_2 = 1 INT gl_version_1_3 = 1 INT gl_version_1_4 = 1
INT gl_arb_depth_texture = 1 INT gl_arb_fragment_program = 1 INT gl_arb_multitexture = 1 INT gl_arb_point_parameters = 1 INT gl_arb_shadow = 1 INT gl_arb_texture_border_clamp = 1 INT gl_arb_texture_compression = 1 INT gl_arb_texture_cube_map = 1 INT gl_arb_texture_env_add = 1 INT gl_arb_texture_env_combine = 1 INT gl_arb_texture_env_crossbar = 1 INT gl_arb_texture_env_dot3 = 1 INT gl_arb_transpose_matrix = 1 INT gl_arb_vertex_buffer_object = 1 INT gl_arb_vertex_program = 1 INT gl_arb_window_pos = 1
INT gl_ext_abgr = 1 INT gl_ext_bgra = 1 INT gl_ext_blend_color = 1 INT gl_ext_blend_func_separate = 1 INT gl_ext_blend_minmax = 1 INT gl_ext_blend_subtract = 1 INT gl_ext_clip_volume_hint = 1 INT gl_ext_compiled_vertex_array = 1 INT gl_ext_cull_vertex = 1 INT gl_ext_draw_range_elements = 1 INT gl_ext_fog_coord = 1 INT gl_ext_multi_draw_arrays = 1 INT gl_ext_packed_pixels = 1 INT gl_ext_rescale_normal = 1 INT gl_ext_secondary_color = 1 INT gl_ext_separate_specular_color = 1 INT gl_ext_shadow_funcs = 1 INT gl_ext_stencil_two_side = 1 INT gl_ext_stencil_wrap = 1 INT gl_ext_texture3d = 1 INT gl_ext_texture_compression_s3tc = 1 INT gl_ext_texture_env_add = 1 INT gl_ext_texture_env_combine = 1 INT gl_ext_texture_filter_anisotropic = 1
INT gl_ibm_texture_mirrored_repeat = 1
INT gl_nv_blend_square = 1 INT gl_nv_texgen_reflection = 1
INT gl_sgis_generate_mipmap = 1
INT wgl_arb_buffer_region = 1 INT wgl_arb_extensions_string = 1 INT wgl_arb_make_current_read = 1 INT wgl_arb_pbuffer = 1 INT wgl_arb_pixel_format = 1 INT wgl_ext_swap_control = 1
|
|