Post by DJLinux on Feb 5, 2010 9:48:04 GMT -5
i got my new PC with a modern PCIe video card :-)
STRING _renderer = "GeForce GT 240/PCI/SSE2"
STRING _vendor = "NVIDIA Corporation"
STRING _version = "3.2.0"
INT gl_version_1_2 = 1
INT gl_version_1_3 = 1
INT gl_version_1_4 = 1
INT gl_version_1_5 = 1
INT gl_version_2_0 = 1
INT gl_version_2_1 = 1
INT gl_version_3_0 = 1
INT gl_arb_color_buffer_float = 1
INT gl_arb_depth_buffer_float = 1
INT gl_arb_depth_texture = 1
INT gl_arb_draw_buffers = 1
INT gl_arb_draw_instanced = 1
INT gl_arb_fragment_program = 1
INT gl_arb_fragment_program_shadow = 1
INT gl_arb_fragment_shader = 1
INT gl_arb_framebuffer_object = 1
INT gl_arb_framebuffer_srgb = 1
INT gl_arb_geometry_shader4 = 1
INT gl_arb_half_float_pixel = 1
INT gl_arb_half_float_vertex = 1
INT gl_arb_imaging = 1
INT gl_arb_map_buffer_range = 1
INT gl_arb_multisample = 1
INT gl_arb_multitexture = 1
INT gl_arb_occlusion_query = 1
INT gl_arb_pixel_buffer_object = 1
INT gl_arb_point_parameters = 1
INT gl_arb_point_sprite = 1
INT gl_arb_shader_objects = 1
INT gl_arb_shading_language_100 = 1
INT gl_arb_shadow = 1
INT gl_arb_texture_border_clamp = 1
INT gl_arb_texture_buffer_object = 1
INT gl_arb_texture_compression = 1
INT gl_arb_texture_compression_rgtc = 1
INT gl_arb_texture_cube_map = 1
INT gl_arb_texture_env_add = 1
INT gl_arb_texture_env_combine = 1
INT gl_arb_texture_env_crossbar = 1
INT gl_arb_texture_env_dot3 = 1
INT gl_arb_texture_float = 1
INT gl_arb_texture_mirrored_repeat = 1
INT gl_arb_texture_non_power_of_two = 1
INT gl_arb_texture_rectangle = 1
INT gl_arb_texture_rg = 1
INT gl_arb_transpose_matrix = 1
INT gl_arb_vertex_array_object = 1
INT gl_arb_vertex_buffer_object = 1
INT gl_arb_vertex_program = 1
INT gl_arb_vertex_shader = 1
INT gl_arb_window_pos = 1
INT gl_ati_draw_buffers = 1
INT gl_ati_texture_float = 1
INT gl_ati_texture_mirror_once = 1
INT gl_ext_abgr = 1
INT gl_ext_bgra = 1
INT gl_ext_bindable_uniform = 1
INT gl_ext_blend_color = 1
INT gl_ext_blend_equation_separate = 1
INT gl_ext_blend_func_separate = 1
INT gl_ext_blend_minmax = 1
INT gl_ext_blend_subtract = 1
INT gl_ext_compiled_vertex_array = 1
INT gl_ext_depth_bounds_test = 1
INT gl_ext_direct_state_access = 1
INT gl_ext_draw_buffers2 = 1
INT gl_ext_draw_instanced = 1
INT gl_ext_draw_range_elements = 1
INT gl_ext_fog_coord = 1
INT gl_ext_framebuffer_blit = 1
INT gl_ext_framebuffer_multisample = 1
INT gl_ext_framebuffer_object = 1
INT gl_ext_framebuffer_srgb = 1
INT gl_ext_geometry_shader4 = 1
INT gl_ext_gpu_program_parameters = 1
INT gl_ext_gpu_shader4 = 1
INT gl_ext_multi_draw_arrays = 1
INT gl_ext_multisample = 0
INT gl_ext_packed_depth_stencil = 1
INT gl_ext_packed_float = 1
INT gl_ext_packed_pixels = 1
INT gl_ext_pixel_buffer_object = 1
INT gl_ext_point_parameters = 1
INT gl_ext_rescale_normal = 1
INT gl_ext_secondary_color = 1
INT gl_ext_separate_specular_color = 1
INT gl_ext_shadow_funcs = 1
INT gl_ext_stencil_two_side = 1
INT gl_ext_stencil_wrap = 1
INT gl_ext_texture3d = 1
INT gl_ext_texture_array = 1
INT gl_ext_texture_buffer_object = 1
INT gl_ext_texture_compression_latc = 1
INT gl_ext_texture_compression_rgtc = 1
INT gl_ext_texture_compression_s3tc = 1
INT gl_ext_texture_cube_map = 1
INT gl_ext_texture_env_add = 1
INT gl_ext_texture_env_combine = 1
INT gl_ext_texture_env_dot3 = 1
INT gl_ext_texture_filter_anisotropic = 1
INT gl_ext_texture_integer = 1
INT gl_ext_texture_lod_bias = 1
INT gl_ext_texture_mirror_clamp = 1
INT gl_ext_texture_object = 1
INT gl_ext_texture_shared_exponent = 1
INT gl_ext_texture_srgb = 1
INT gl_ext_texture_swizzle = 1
INT gl_ext_timer_query = 1
INT gl_ext_vertex_array = 1
INT gl_ext_vertex_array_bgra = 1
INT gl_ibm_rasterpos_clip = 1
INT gl_ibm_texture_mirrored_repeat = 1
INT gl_nv_blend_square = 1
INT gl_nv_conditional_render = 1
INT gl_nv_copy_depth_to_color = 1
INT gl_nv_depth_buffer_float = 1
INT gl_nv_depth_clamp = 1
INT gl_nv_explicit_multisample = 1
INT gl_nv_fence = 1
INT gl_nv_float_buffer = 1
INT gl_nv_fog_distance = 1
INT gl_nv_fragment_program = 1
INT gl_nv_fragment_program2 = 1
INT gl_nv_fragment_program_option = 1
INT gl_nv_framebuffer_multisample_coverage = 1
INT gl_nv_geometry_shader4 = 1
INT gl_nv_gpu_program4 = 1
INT gl_nv_half_float = 1
INT gl_nv_light_max_exponent = 1
INT gl_nv_multisample_filter_hint = 1
INT gl_nv_occlusion_query = 1
INT gl_nv_packed_depth_stencil = 1
INT gl_nv_parameter_buffer_object = 1
INT gl_nv_pixel_data_range = 1
INT gl_nv_point_sprite = 1
INT gl_nv_primitive_restart = 1
INT gl_nv_register_combiners = 1
INT gl_nv_register_combiners2 = 1
INT gl_nv_texgen_reflection = 1
INT gl_nv_texture_compression_vtc = 1
INT gl_nv_texture_env_combine4 = 1
INT gl_nv_texture_expand_normal = 1
INT gl_nv_texture_rectangle = 1
INT gl_nv_texture_shader = 1
INT gl_nv_texture_shader2 = 1
INT gl_nv_texture_shader3 = 1
INT gl_nv_transform_feedback = 1
INT gl_nv_transform_feedback2 = 1
INT gl_nv_vertex_array_range = 1
INT gl_nv_vertex_array_range2 = 1
INT gl_nv_vertex_program = 1
INT gl_nv_vertex_program1_1 = 1
INT gl_nv_vertex_program2 = 1
INT gl_nv_vertex_program2_option = 1
INT gl_nv_vertex_program3 = 1
INT gl_s3_s3tc = 1
INT gl_sgis_generate_mipmap = 1
INT gl_sgis_texture_lod = 1
INT gl_sgix_depth_texture = 1
INT gl_sgix_shadow = 1
INT gl_sun_slice_accum = 1
INT wgl_arb_buffer_region = 1
INT wgl_arb_create_context = 1
INT wgl_arb_extensions_string = 1
INT wgl_arb_make_current_read = 1
INT wgl_arb_multisample = 1
INT wgl_arb_pbuffer = 1
INT wgl_arb_pixel_format = 1
INT wgl_arb_pixel_format_float = 1
INT wgl_arb_render_texture = 1
INT wgl_ati_pixel_format_float = 1
INT wgl_ext_extensions_string = 1
INT wgl_ext_framebuffer_srgb = 1
INT wgl_ext_pixel_format_packed_float = 1
INT wgl_ext_swap_control = 1
INT wgl_nv_float_buffer = 1
INT wgl_nv_render_depth_texture = 1
INT wgl_nv_render_texture_rectangle = 1