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Post by Darkjester on Apr 5, 2010 14:02:13 GMT -5
Web design. You ended up doing the same thing as me. I'm doing college and web design. Guess being a programmer has to wait for a while. Anyways. Has anyone tried to compile the 2.5.0 version of the source code? I downloaded Borland C++ builder 6, but I soon found out at least one missing file "MemEx.hpp" from the zip. I'm not that experienced with Builder, so I don't know if it's a header file from the compiler or from the source that I'm missing. Anyone has any ideas oin that? PS. I'm here. The language is not gonna die. As long as there are still a few of us left it's gonna be fine we definatly need a full dump of toms complete source, and it would be nice if we could compile the whole thing right of a project i managed to get simple compiler and the virtual machine for the comandline compiler to comp a few months back but it was not easy, so long as we are still on this forum and so long as we still code in the language i do believe we can bring her back from the grave -darkjester
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Post by Supermonkey on Apr 5, 2010 14:20:58 GMT -5
What compiler were you using? When I was actually actively working on a linux version it didn't take long at all. I'm not entirely sure why b4gl never took off more. I think we just have a lazy community to be honest, know one really contributing alot of decent stuff, puts users off. Don't get me wrong, I'm as guilty as everyone else but I don't see things changing unless the community becomes more active.
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Post by Empyrion Martyr on Apr 5, 2010 17:34:08 GMT -5
Hey Supermonkey, I'm using Borland C++ Builder 6 Enterprise, just because apparently Tom used the same compiler and frontend to build b4gel, and there is a ready made project file for that. I wanted to be able to at least compile it at first before diving into what libraries the compiler uses. As I see, there are major differences from the way I code (registry accessing is done totally different). I tried compiling it and it says MemEx.hpp is not found. I ran a full search of the computer, the file is nowhere. Not in Tom's source, nor in the include directories of the compiler. I'm guessing one of two things: 1) It's part of Tom's source and he forgot to add it in there. 2) Somehow I messed my cpp Builder installation. PS. I tried compiling the full version of b4gel, not the command line. ------- Edit: sorry, i found Tom's notes on the missing file. It apparently needed to be downloaded from basic4gl.net but since the site is down, that was it -------- Madcow, I'm gonna start my own Software company here in California in a few days. I'm gonna be doing websites and other software (in the hopes that one day I will be able to create commercial games and make a living that way) But until then I've got to finish a real estate website (sucks)...
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Post by matthew on Apr 5, 2010 20:26:07 GMT -5
Has anyone emailed Tom yet & told him that the main site is down?
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Post by Empyrion Martyr on Apr 5, 2010 21:26:29 GMT -5
Has anyone emailed Tom yet & told him that the main site is down? darkjester has emailed him. we will see an answer soon
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Post by Darkjester on Apr 6, 2010 17:27:53 GMT -5
yes i have emailed tom and yes tom has emailed me back lol i will post the results of that in a while -darkjester
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Post by Darkjester on Apr 6, 2010 22:40:04 GMT -5
This is toms email.
Hi.. Thanks for letting me know. I'm still tracking it down. It's not the usual "DNS expired" problem that used to hit me each year, and the website FTP server is still running and shows all the files, so I'm not quite sure what's going on.
Regarding Basic4GL. Yep, I can release the latest sources. I can't put any more time into developing it myself though. When I started I had a part-time job and a girl-friend, but now I have a full time job, wife and a foster daughter to take care of, so my free time and priorities have changed quite a bit. I have meant to put it up on Source-forge under a suitable open-source license. I guess that might be a start.
Thanks, -Tom
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Post by Empyrion Martyr on Apr 7, 2010 21:03:19 GMT -5
I think we all understand Tom completely. On a way lower scale, same happened to me with my project, even though I stubbornly stuck with it. I am happy for Tom, his wife and his daughter. Having a child, regardless of being adopted or not, is a full-time job in itself. I can understand his situation, I have some experience in that area (I've got 23 cousins, some of them still children). If I were Tom, I wouldn't like a ton of emails regarding the same subject, from many different people, asking the same questions, so, if it is possible, could you ask him a few things? What was his original intent regarding Basic4Games? It sounded like an interesting idea. Is he going to release source-code for that project as well? Anyone else have any more questions for Tom?
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Post by Darkjester on Apr 7, 2010 23:31:31 GMT -5
I think we all understand Tom completely. On a way lower scale, same happened to me with my project, even though I stubbornly stuck with it. I am happy for Tom, his wife and his daughter. Having a child, regardless of being adopted or not, is a full-time job in itself. I can understand his situation, I have some experience in that area (I've got 23 cousins, some of them still children). If I were Tom, I wouldn't like a ton of emails regarding the same subject, from many different people, asking the same questions, so, if it is possible, could you ask him a few things? What was his original intent regarding Basic4Games? It sounded like an interesting idea. Is he going to release source-code for that project as well? Anyone else have any more questions for Tom? lets get all the questions together and ill email him regarding his intent on where he wants to go, and as a community those who have a "strong hold" on programming can come up with fresh ideas to go along with toms vision -darkjester
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Post by Wayne Rayner on Apr 8, 2010 0:22:43 GMT -5
umm if what he is saying is he won't be putting any more time into basic4GL it would mean he would need to make someone a admin to this forum.
Because what I'm gathering is this will be a community adopted software instead of being owned by Tom. So when a new release of this software is availiable someone should be able to email all users on this forum of the updated releases.
I still hope basic4GL will have many new releases and a happy and thriving community to come in the future. I love this program a lot in fact I do a lot of gui prototyping in Basic4GL as it is easier to mess with the y and x coords than SDL. Although they are similar it's faster for positioning stuff in basic4GL.
Yours Wayne Rayner
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Post by Empyrion Martyr on Apr 8, 2010 3:40:17 GMT -5
umm if what he is saying is he won't be putting any more time into basic4GL it would mean he would need to make someone a admin to this forum. Because what I'm gathering is this will be a community adopted software instead of being owned by Tom. So when a new release of this software is availiable someone should be able to email all users on this forum of the updated releases. I still hope basic4GL will have many new releases and a happy and thriving community to come in the future. I love this program a lot in fact I do a lot of gui prototyping in Basic4GL as it is easier to mess with the y and x coords than SDL. Although they are similar it's faster for positioning stuff in basic4GL. Yours Wayne Rayner As far as I know stuff about programming, and people in general, a community based software wouldn't work without at least a leader who sets ground rules on what needs to be added or not. We would end up arguing with each other. Someone needs to adopt the development. May I suggest DJLinux? He could seemlessly integrate his plug-ins directly within the compiler. Just my 2-cents...
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Post by shadow008 on Apr 8, 2010 11:24:28 GMT -5
has anyone else realized that DJLinux's profile states him as a "Global Moderator PLUS"
It states the same for Supermonkey. Does that count as admin?
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Post by Supermonkey on Apr 8, 2010 12:17:58 GMT -5
It just means we're super awesome. Personally with this latest bit of news I don't see basic4gl (the language itself) expanding much further. It's a shame but lets be realistic, who here is *really* going to put any time and effort into development? I'd put my hand up and say I'd do it but I know I'd find something better to do and drop it, at the end of the day it's someone else's project it's very hard for "a leader" as you put it to come forward and really commit to something that isn't theirs. As far as it being community driven, the community is fairly dead and to be fair even in its prime people couldn't put a team project together...
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Post by crazynate on Apr 8, 2010 17:12:00 GMT -5
It just means we're super awesome. Personally with this latest bit of news I don't see basic4gl (the language itself) expanding much further. It's a shame but lets be realistic, who here is *really* going to put any time and effort into development? I'd put my hand up and say I'd do it but I know I'd find something better to do and drop it, at the end of the day it's someone else's project it's very hard for "a leader" as you put it to come forward and really commit to something that isn't theirs. As far as it being community driven, the community is fairly dead and to be fair even in its prime people couldn't put a team project together... I understand what you're saying completely, but if it counts for anything i'm still working on a couple of the team projects (pokemon, two brothers, file share...)
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Post by Empyrion Martyr on Apr 9, 2010 4:54:09 GMT -5
It just means we're super awesome. Personally with this latest bit of news I don't see basic4gl (the language itself) expanding much further. It's a shame but lets be realistic, who here is *really* going to put any time and effort into development? I'd put my hand up and say I'd do it but I know I'd find something better to do and drop it, at the end of the day it's someone else's project it's very hard for "a leader" as you put it to come forward and really commit to something that isn't theirs. As far as it being community driven, the community is fairly dead and to be fair even in its prime people couldn't put a team project together... The latest bit of news are troubling indeed. Putting time and effort into it, dunno, that's why I made suggestions. It seems DJLinux put a lot of time and effort into his plugins and he's a good programmer, it wouldn't be difficult for him to continue doing. There are plenty of things to add. As for the community, you're absolutely right. Unfortunately...
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