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Post by matthew on Aug 16, 2011 3:16:04 GMT -5
That video looked excellent, I posted a link to it on the Basic4GL Facebook page here.
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Post by DJLinux on Aug 16, 2011 13:21:25 GMT -5
hello ninadeshinibida the preview video looks good so far. tip: use plugins in your own folder not in the folder where Basic4GL.exe are. e.g. drive:\Basic4GL\YourGame\yourgame.gb drive:\Basic4GL\YourGame\plugin1.dll drive:\Basic4GL\YourGame\plugin2.dll ... or drive:\YourGame\yourgame.gb drive:\YourGame\plugin1.dll drive:\YourGame\plugin2.dll ... tip: If your game becomes more complex and you will share it as a complete zipped folder with all it's child folders you can move some plugins to its own folder. You can edit your source code file *.gb file with any text editor and change the plugin folder manually. here are how my main *.gb file looks: #plugin lib\freesoundplugin.dll #plugin lib\tcpplugin.dll include inc\sow.inc ... The first two lines are not visible inside the Basic4GL IDE. here are my complete game tree inside of the Basic4GL folder with all it's child folders. happy coding ;-) Joshy
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Post by ninadeshinibida on Aug 17, 2011 1:36:28 GMT -5
here´s an illustrated example of the problem decoder/Freesound Attachments:
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Post by ninadeshinibida on Aug 17, 2011 1:39:03 GMT -5
don´t find the plugin? Attachments:
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Post by ninadeshinibida on Aug 17, 2011 1:41:54 GMT -5
you can´t attach Freesound Attachments:
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Post by ninadeshinibida on Aug 17, 2011 1:44:33 GMT -5
Joystick VS Freesound Attachments:
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Post by DJLinux on Aug 17, 2011 13:46:23 GMT -5
ninadeshinibidawhere are is the " FreeSoundPlugin.dll" in your example ? (:lol:) FreeSound.dll is the sound libray useable with any language FreeSoundPlugin.dll is the Basic4GL interface to the library PlugOut-MME.dll is the sound driver for Windows. My FreeSound library can run on Linux too that means it exist more PlugOuts (PlugOutArts.so, PlugOutDSP.so, PlugOutALSA.so) Again: The parts of sound library are "FreeSound.dll" and "PlugOut-MME.dll" and the Basic4GL interface is "FreeSoundPlugin.dll" Joshy
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Post by ninadeshinibida on Aug 30, 2011 6:44:16 GMT -5
I change MY old Windows XP to Seven install Basic4GL 2.5.8 and download again the Freesound plugin and test from the programs in the Zip Attachments:
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Post by ninadeshinibida on Aug 30, 2011 6:50:35 GMT -5
right Mouse button>Edit Attachments:
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Post by ninadeshinibida on Aug 30, 2011 6:53:43 GMT -5
plug in not loaded Attachments:
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Post by ninadeshinibida on Aug 30, 2011 6:55:21 GMT -5
.... Attachments:
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Post by ninadeshinibida on Aug 30, 2011 7:02:46 GMT -5
(on Basic4Gl) file>plug-in libraries Attachments:
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Post by ninadeshinibida on Aug 30, 2011 9:45:02 GMT -5
I paste the plugins in the Basic4Gl path and in the program path Attachments:
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Post by ninadeshinibida on Aug 30, 2011 9:49:00 GMT -5
so when i open a New Basic4gl program now i can attach the freesoundplugin.dll, then paste the code copied froom "Loadmp3.gb" in the new program and desactive fsSetPlugPhat() to make it works Attachments:
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Post by ninadeshinibida on Aug 30, 2011 9:58:54 GMT -5
the problem is when you save the program (in a diferent place that basic4GL files),close it to reopen it and the plugin can`t be loaded i think that the fail is in my fsSetPlugpath() use Attachments:
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