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Post by joeschmoe on Sept 27, 2011 19:48:10 GMT -5
Thanks. I know it's pretty raw. I started it in 2008 and sort of finished it this year out of boredom. Learned a bit since the bulk of it was written and I've thought about some improvements but, y'know, you just want to move on to something else.
Thanks for the recommendations. When you say slow, do you mean like the way it takes about 5 enemy shots before you can get turned and shoot or how difficult it is to walk shots in to the target? I can improve rotation time easily enough. Not sure about targeting.
I seem to have a fixation on tiny graphics. You should see the tiny crew that I wanted to have scurrying away from the dead tanks for MG target practice. Didn't quite get that right and never incorporated it. Also didn't put much thought into the trees hiding tanks. It's random, but happened several times when I was fooling with it today.
UPX pretty cool. Just downloaded it. Thanks.
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Post by matthew on Sept 28, 2011 13:23:57 GMT -5
By slow I mean the speed at which the players tank moves at but that should be easy for you to update. On the subject of small graphics, I used to play a game called Sensible Soccer which had some really small graphics.
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Post by joeschmoe on Sept 29, 2011 11:07:38 GMT -5
OK. Makes sense. I guess we can say that's the beta version...or maybe just alpha.
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