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Post by Wayne Rayner on Dec 20, 2011 9:07:52 GMT -5
Hey guys, This is the Management Game Framework first version. It is a very simple framework for a "Management Style Game" although you could use this version for a 2D arcade game if you modify it a bit. Next version will pretty much only be for a management style game. It features a modular style framework and it is easy to modify for your own games. Please if there is any bugs or spelling errors tell me asap and they will be fixed before the next version starts. Future features a demo based on the framework and a bit more user friendly framework than this one. A save/load game feature which allows you to continue where you left off. Any more information about the Management Game Framework please ask me regards Wayne Rayner P.S. I decided to release this version a couple of features behind the original planned version so I can see if there is any bugs or errors that I have not picked up. The next version will include the main features that I didnt make creating this version. Attachments:
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Post by shadow008 on Dec 20, 2011 21:56:29 GMT -5
This looks completely legit... Seriously, if it weren't for the fact that the button sprites were off by that SINGLE column of pixels... Just messin with ya! However, I noticed you are using the GOTO command... I would highly recommend programming so you DONT have to EVER use that. Try functions or subs or something like that. They would require a lot less global variables so your first 70+ lines of code isn't gonna just be a bunch of dim a dim b dim c dim d..... If you need some advice on that, drop me a message, I'm on these forums bare minimum 5 days a week, so I should be able to help you quickly so you can continue on coding!
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Post by Wayne Rayner on Dec 30, 2011 8:21:40 GMT -5
Well Shadow I did inbox u a message and u havent replied. Ok well I have a new computer that is going to be used for programming as it is a business computer. My old computer is used for testing as it is faster for games. So my programs will be optimized for a computer thats slow for games and therefore I will be learning code optimization as well as using anything to keep the programs to run at the same speed no matter what.
I will be releasing the next version of this engine fairly soon either in a day or so or after the new years. It will feature better buttons/graphics, better coding and a small demo using the framework. Everything I release with this version can be used for free for anything just if you use any code please put my name in the credits (Zero Xenon Studios) or Wayne Rayner and if you use my framework can you use a logo in the begining of the program.
Have a good new years
Wayne Rayner
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Post by shadow008 on Dec 30, 2011 17:26:22 GMT -5
Did you? I never got a new inbox message Try resending it, might have been some kinda bug.
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Post by Wayne Rayner on Dec 30, 2011 21:17:48 GMT -5
I resent the message for you shadow
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