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Post by Wayne Rayner on Sept 5, 2012 22:38:08 GMT -5
Hey guys,
I have been programming lately and the next phase of my latest project is going to need loading items from a database.
I currently have around 50 items and its getting hard to keep loading the information from text files.
Currently the text data is used for employees in the game I am developing, each employee has his/her own unique skills etc. Just I think oneday it could get as big as up to 2000 to 30000 items and that will be alot of text files so a database would be so much easier.
I would like to know of any information for loading database files as well as any pointers for it. I would also like to know if basic4GL can do this
Thanks guys
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Post by matthew on Sept 6, 2012 9:54:10 GMT -5
Yeah it could be done in Basic4GL. :-)
You could just use Arrays to store the Data then you could Save & Load the Data in the Array.
Is the game you're working on being developed in Basic4GL, Wayne?
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Post by Wayne Rayner on Sept 6, 2012 16:24:28 GMT -5
yes it is. Each employee has about 12 fields so I would have to have like 12 arrays for and then 50 lots of data for each array dam this is complicated lol. I will read about database loading some time today
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