Post by Empyrion Martyr on Nov 9, 2012 1:23:26 GMT -5
Here at my college (University Politehnica of Bucharest) there are a bunch of guys that wanna build some apps and make some games - but they have no experience.
I advertised b4gel in the past, who knows maybe I'll get around to helping them use it and they'll like it and use it.
It's by far the easiest tool they can use (them having zero experience in pratical coding), but which can also take them very far with a project like that, very quickly.
Definately b4gel was an important part of my life. I used it in school; I did chemistry, physics, math presentations using programs built in b4gel. I prototyped a lot and started many games, completed too few of them and started at least one major game that I never got around to code for as much as it needed: Project Horizon.
I heard there is the potential for new b4gel releases.
Much has happened in the meantime. Most of us who were kids when we first heard of b4gel are now adults, in college or after college, working jobs etc, and time is short.
But, perhaps I'll take one more look into my old codebase, rewrite code with my new set of skills, and finally release my old project.
Basic4GL made me enthusiastic enough about graphics to not abandon my efforts at becoming a programmer. I am now a software engineer also because of this very awesome language.
Sounds like we have a very similar basis in this language
Me and triston (twasik4) picked up coding sometime 5 or so years ago messing around in Q-basic and modifying html code. Seemed like we were the only two in our school who enjoyed stuff like this. We made some small stuff in Q-basic, but nothing fancy.
He brought up the b4gl main site after googling OpenGL. We obviously had to try it, and it was obvious what the choice was then.
It was easy, it was fun, it was COLOR CODED! And best off all, it came with a crap-ton of prewritten code that we could modify (Admit it, that's how we all once were, just modding code). So it made programming fun for short attention spanned pre-teens such as ourselves. Of course, we figured we could do anything and set the stakes too high right off the bat (anyone else remember the "team game" attempts?).
Most of all, it made me both appreciate programming and enjoy doing it. If I never found this language, I would not be a programmer. The other languages I had heard of at the time were either bland as all hell (c++, Q-basic, etc) or sucked at everything and anything (JustBasic).
Not to mention, I got to talk to/argue with/converse information with everyone on these forums that have come and gone, and those who've stayed to see what else people have in them . I too am a programmer because of B4GL. And that's why I decided and am going for software engineering here at Michigan Tech. A decision I made 5 or so years ago, because of this language (which gave me a HUGE jump in experience prior to taking these courses).
Basically, Basic4GL means the entire net worth of all my plans now, and those for the future.
Thank you Tom for creating this language, you inspired someone's life choice, make what you want of that.
Anyone else wanna share their story?
Warning: boredom may result in armed robbery, kidnapping, reckless endangerment of others, aggravated assault of a police officer, felony fleeing apprehension, and damage to property.
We should take bikini bottom, and push it somewhere else! <(O.O<) <(O.O)> (>O.O)>
I started a long time ago with the urge to make games, wanted to play with engines and such. Wanted to learn how to make engines and the whole works all by myself and like shadow came across opengl, i had already discovered darkbasic, but i really wanted to find something that was like darkbasic but used opengl instead, just seemed right to me i hate direct3d but only because it was complicated and bloated. I had bought a few books and was learning c# when i finally came across blender3d and basic4gl on Google and spent a long time trying to learn them both. the forum was incredible all the people were nice and knowledgable and until today had no idea how people started here with programming and eventually started careers, im currently a sophomore in college as a computer software engineer and i honestly love it (for the most part cant say schools my thing). Ive met a bunch of awsome dudes on here and hopefully one day the forum will be lively again because my biggest aspiration is others will come here and experience what i experienced the desire to learn. Thanks guys for listening to my rant
Post by Wayne Rayner on Nov 9, 2012 4:07:15 GMT -5
Nice ways to get here,
I came to Basic4GL in 2008 to program games, I found it when I was looking through devmaster or some place that lists game engines. I looked at it and as I was trying to find a engine didn't look at it again.
I found a engine eventually and figured I didn't like this and I wanted to program other types of games. So I looked at it and read the guide and most things looked for more places to learn and found the forums and still use it today. Because of Basic4GL I wanted to be a game developer but I dont have any money to go to college or uni so I probably will never be anything other than a hobby programmer.
So now I still am using basic4GL to attempt to make games
Very interesting thread, reading how everyone discovered Basic4GL. :-)
I discovered it in early 2006 just after I'd brought a new Laptop. I went out a few days after I brought it and purchased quite a few Computer Magazines, Basic4GL was included on one of the Free DVDs that I got with the magazines.
I first started using BASIC in the late 1980's on the Schools Computers, I was pretty much hooked after that. In the early 90's I tried to get involved with Assembly and C (at the time I owned an Amiga) but I always found myself coming back to BASIC. It was simpler to understand and I found it more productive to use.