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Post by Nicky Peter Hollyoake on Mar 11, 2007 18:02:57 GMT -5
Yeah I cant even get it to work. Wonder if he can get these error's sorted.
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Post by matthew on Mar 11, 2007 18:06:05 GMT -5
^^ I would have thought it'd work on your Computer if it works on mine.
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Post by Nicky Peter Hollyoake on Mar 11, 2007 18:14:56 GMT -5
Yeah I thought too seems to be working alright with Windows XP too. Just not mine I guess.
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Post by Nicky Peter Hollyoake on Mar 11, 2007 18:17:29 GMT -5
OMG It was because I didn't unzip the zip folder didn't know I had too. Lol. Oh well working perfect now.
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Post by matthew on Mar 11, 2007 18:29:52 GMT -5
^^ lol ;D
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Post by dw817 on Mar 12, 2007 22:54:21 GMT -5
Hi gang: * Dang, I've been really busy here. Traveled from noon till 6pm and then an addition 2+ hours to run some more errands. The ver. has not changed since initial release. I got the sourcecode reworked with fixes, just need to compile it. It's already 10:55pm here and I started my day earlier at 5am. I PROMISE I'll post update tomorrow before eventide which should fix the lot of the errors. So Nicky, it's working then ? YES, you MUST unzip it and run it in a clean directory. Most squirrelly software I write req. that, gang ! Yeeph !
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Post by Nicky Peter Hollyoake on Mar 13, 2007 4:41:33 GMT -5
Yeah it's working perfect.
QUESTION TIME
I don't know if it's possible 'cause I don't know nothing about the programming you do to do this. But could you make it so you can access the 'C:/Windows/Font' folder and make it a selection you can choose from your program so you don't have to keep writing it in? I know its possible for B4GL if it could do that kinda thing anyways. With the 'FindFirstFile' and 'FileNextFile' commands.
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Post by dw817 on Mar 13, 2007 18:27:23 GMT -5
Hi Coders: * OK, the new ver. is up: geocities.com/scenari3/basic4gl/t2dbug.zip* It's a tad slow since it's still got debugger stuff in it. If it's all green lights now, I'll remove the debugger and re-post. Nicky, I can do that, but here's the problem. You would still need to manually read the screen to find the actual fontname for it. I don't know where it is inside the actual .TTF. If you can dissect the .TTF and find where the realname for it is, I can do a filebox, otherwise, you still need to manually read it. Hope This Helps !
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Post by Linkage on Mar 14, 2007 0:03:20 GMT -5
Hm, that's weird. It worked the first time I ran it, but not the next. Still the same error. I''ll edit/re-post if this changes again.
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Post by Nicky Peter Hollyoake on Mar 14, 2007 3:33:54 GMT -5
Oh right I get yeah. Well you could always write them in yourself?
Store them in array.
Dim Fonts(5)
fonts(0) = "Font_1"
(BY THERE NAMES)
Then use 'For i = 0 To 10: printr fonts(i): next' to print them.
(THIS WAS AN AXAMPLE FOR HOW IT WOULD BE DONE IN BASIC4GL IF IT WAS POSSIBLE)
Your code would be different of course.
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Post by Linkage on Mar 15, 2007 1:21:42 GMT -5
Hm, a short while ago I had another try with the program, and it worked. But again, when I tried to run it a second time, I got the error.
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Post by Empyrion Martyr on Mar 30, 2007 12:58:36 GMT -5
basic4gl.wikispaces.com/New+FontsCheck there for 5 fonts ripped off some windows' ttfs (arial, papyrus, romanian archaic, templar gothic, and some other) if you happen to have some mo fonts you can include them there wid your name well he dunno what fonts you have installed, he could make a list but it would be in the best case the fonts installed on his pc. What he was trying to say is that he prolly needs to binary access (that is "seek" in c++ and b4gel) the font file and read char bytes if there is a fixed address inside ttfs for the typeface name. if it is, prolly yes, it is possible, but otherwise i dont think so.
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Post by Empyrion Martyr on Apr 1, 2010 19:07:59 GMT -5
Heya guys it's me again. I recently came back to coding in B4gel, but I realized the above file is no longer available (TTF4BGL program).
I was wondering whether we should gather all the missing programs that are important and put them somewhere on the web. If anyone still has that program that would be useful!
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Post by Darkjester on Apr 1, 2010 20:45:49 GMT -5
Heya guys it's me again. I recently came back to coding in B4gel, but I realized the above file is no longer available (TTF4BGL program). I was wondering whether we should gather all the missing programs that are important and put them somewhere on the web. If anyone still has that program that would be useful! I Second that Darkjester
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Post by matthew on Apr 1, 2010 21:25:56 GMT -5
The file ttf2b4gl.zip can be downloaded from my Wikispace here.
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