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Post by Tom Mulgrew on Apr 26, 2004 2:58:29 GMT -5
Hi folks! Just to keep people informed...
I've been working on some simple TCP/IP network support, for the purpose of writing simple LAN network games. I currently have a version that works, but I'm not going to release it yet, as it doesn't work well enough for games. (It has timing and buffering issues, due to using a TCP/IP stream for communication.) You could - in theory - write a webserver or chat client with the current setup, however I really want something more tuned towards games.
So anyway, I'm designing a UDP packet based scheme, which I hope to implement soon, at which point I'll release the next version.
Cheers, -Tom
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Post by Pheonix2468 on Jan 14, 2005 13:43:38 GMT -5
Would it work over a WAN?
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Post by jontm2010 on May 21, 2005 21:59:26 GMT -5
So like this means it can create, mini mmorpgs, over a vast network(if WAN capable)?
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