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Post by gaviero on Oct 25, 2004 21:53:53 GMT -5
I started writing this program to get familiar with the Basic4GL syntax and features. Cannon Bob is similar to the old Atari 2600 Human Cannonball, but with much prettier graphics and sounds. The projectile motion is mathematically accurate (ignoring wind resistance)! gaviero.home.comcast.net/cannonbob/index.htm
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Post by Ilavos on Oct 25, 2004 22:38:50 GMT -5
Hey,cant seem to download the exe.Might want to look a that. Peace
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Post by gaviero on Oct 25, 2004 22:41:54 GMT -5
Oops. The URL should have been 'index.htm' rather than 'index.html'. Thanks for the QA!!!
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Post by Ilavos on Oct 25, 2004 22:57:11 GMT -5
Ha ha.The games fun!It reminds me of a basket ball program i used to play on my calculator.In it,the position of the player changed,the board didnt. Try and adapt your program to that.It might give an actual reason for the player to change angles.(45 being the best,theres actually no real reason to do so in this one!).But hey,great job.The games fun as is.
Peace
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zane
Posts a bit
His dudeness
Posts: 141
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Post by zane on Oct 26, 2004 5:56:52 GMT -5
cool, reminds me of scorched earth (or a projectile thing I was on an a-level physics cd-rom).
perhaps you should have some sort of graphical indication of the angle/power you are going at, aswell as the text.
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Post by gaviero on Nov 2, 2004 16:50:35 GMT -5
Thanks for the comments ;D. I have uploaded the game source to the URL below. As stated previously, this game was mainly for my own benefit to get familiar with the b4gl syntax. It's actually somewhat addictive for being so simple. If I have the time, maybe I'll write a tuturial around it... gaviero.home.comcast.net/cannonbob/index.htm
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Post by drunkaxx on Dec 27, 2004 1:23:23 GMT -5
very awesome game! That is very impressive. Keep up the good work.
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Post by Y on Jul 16, 2005 10:52:44 GMT -5
Liked the game but, he could be a little faster.
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Post by Fenryl on Jul 16, 2005 12:29:01 GMT -5
Hey thats nice! But it should be nice if it had better gfx, i mean sprites and that sort... but congratulations! -Fenryl
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