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Post by andrian on Jul 29, 2008 9:41:39 GMT -5
I'm thinking about starting to program for game consoles. Anybody got any suggestions for something that would be easy to try with some good tutorials to help me out?
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Post by Supermonkey on Jul 29, 2008 9:45:49 GMT -5
Programming properly for consoles requires a development kit, which are stupidly expensive and they won't give them to a hobbiest. However there are alot of homebrew solutions and if you have a 360 you can do some outstanding stuff with XNA. What console(s) were you thinking of developing for?
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Post by andrian on Jul 29, 2008 9:51:44 GMT -5
Game Boy Advance, PS2, XBOX - basically the last gen that everybody is starting to ignore.
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Post by Supermonkey on Jul 29, 2008 10:35:16 GMT -5
GBA is your best bet, ps2 and xbox aren't so accessible. Infact I myself did some GBA homebrew a couple of years ago, I started off with DragonBasic and moved on to using C. These sites may be of use: gbadev.orgwww.dwheeler.com/gba/index.htmlHAM Gba Dev kitAs you said though, people are moving on to DS dev. You could do as I did and start development with an emulator and then move up when you've bought a DS. I think this is a farely feasible solution considering you average DS user isn't going to know how to play you game on their DS anyway, only the homebrew nerds will understand how to do that .
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Post by andrian on Jul 29, 2008 10:58:22 GMT -5
unless I buy the flash cartridges. I've looked around, but I don't think there's a complete DS Emu out there yet. thanks for the links by the way.
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Post by Supermonkey on Jul 29, 2008 11:51:59 GMT -5
Yeh when I was doing some stuff the best one was called DSEmu but it seems that hasn't been updated for a while :/. Learning how to code for the GBA will be beneficial if you move on to the DS anyway...
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Post by James :) (aka Madcow) on Jul 29, 2008 13:58:59 GMT -5
i don't want to wreck my DS, thats why i love those DSemus!!
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Post by andrian on Jul 30, 2008 7:49:47 GMT -5
that picture is scary.
Anyway, SM, do you know of any good place to find the GBA Flash carts for sale? (You know, a legit site that's safe to buy from and has good stuff)
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Post by Supermonkey on Jul 30, 2008 9:11:25 GMT -5
total gba seems legit enough, but I've never bought any flash carts so I dunno.
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Post by smc44 on Jul 31, 2008 3:25:23 GMT -5
hey adrian first you get directx9 if ur video card isnt compliant with directx 10 then go to google search for visual C++ and bloodshed dev C++ then you get directx SDK pretty big but who cares then u get microsoft frameworks 1, 2, 3 and hotfixes then i have all the files u need to at least start programming in directx10
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Post by matthew on Jul 31, 2008 4:14:39 GMT -5
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Post by crazynate on Jan 25, 2009 22:10:21 GMT -5
would it be possible to take one of the gba advance cables that hook the gba cartridge into the gamecube controller socket, and a gamecube controller/usb adapter, and hook it into a usb port and transfer the files to the cartridge
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Post by Darkjester on Jan 25, 2009 23:14:48 GMT -5
unfortunatly not because the gba cannot write a rom file other than the save routines inside of a game which uses a seperate flash chip you defintaly will need a gba cartride flash thingy
-Darkjester
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