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Post by DJLinux on Jul 29, 2008 16:00:03 GMT -5
this is curently not supported in B4GL glGetTexImage(GL_TEXTURE_2D, 0, GL_RGB, GL_UNSIGNED_BYTE, Array)
use int Array same as this
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, w, h, 0, GL_RGB, GL_UNSIGNED_BYTE, Array)
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