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Post by Darkjester on Aug 13, 2008 12:08:00 GMT -5
I understand that glee.h(part of the Gl sdk) is the extension that enables the use of gl functions up to ver 2.1 Would it be posible to add this support to bas4gl?
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Post by DJLinux on Aug 13, 2008 19:16:47 GMT -5
with the opengl render context you can do all other opengl task's with a plugin.
Joshy
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Post by Darkjester on Aug 14, 2008 15:50:50 GMT -5
I knew that you could do that im just saying that it could be posible to do shaders and other great effects in bas4gl if it had the glee headers inegrated without having to write a plugin. would it be posible to make the entire header a plugin?
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